Morder Shop VRChat Floating Point Precision Checker
π°οΈ VRChat Floating Point Precision Checker
Keep your VRChat worlds stable, smooth, and precision-safe.
This lightweight Unity Editor tool scans your scene for objects placed too far from world origin β a major cause of floating point precision issues in VRChat.
π When Does Jitter Start?
Typically:
- Below 1,000 units from the origin is safe.
- 1,000β5,000 units may show slight jitter in high-precision actions (e.g. physics, small motions).
- 10,000+ units shows clear camera shaking and object jittering.
π Features
β
Scan for Distant Objects
Quickly identify scene objects that exceed safe distance limits from (0, 0, 0)
β the world origin.
π¨ Color-Coded Gizmos
Visualize object safety zones directly in the Scene view:
- π’ Safe: Under 1,000 units
- π‘ Warning: Between 1,000β5,000 units
- π΄ Dangerous: Beyond 5,000 units
π Auto-Fix with One Click
Automatically move dangerously distant objects closer to origin while preserving layout integrity.
π Live Feedback
Instant visual feedback using Unity Gizmos to help maintain optimal object placement during world building.
π‘ Why It Matters
In VRChat and other Unity-based VR experiences, objects far from the origin can cause:
- Glitchy or vibrating avatars
- Physics inaccuracies
- Poor visual fidelity
- Audio desync and teleport issues
This tool ensures a precision-safe foundation for immersive, professional-quality VR worlds.
π§° Requirements
- Unity Editor (compatible with versions 2019+)
- VRChat SDK (optional but recommended for world creators)
π¦ How to Use
- Import the tool into your Unity project.
- Open via
VRChat Tools > Floating Point Precision Checker
. - Hit Scan Scene to find unsafe objects.
- Click Auto-Fix to realign them toward the origin.
- Monitor real-time status with visual gizmos.
really don't need TOS for this it's free to use on anything