Morder Shop StreamCamera v3 Club World System Commercial Use License
๐น StreamCamera v3 โ Cinematic Auto Camera System for VRChat Worlds
Take your VRChat world streams, showcases, and events to the next level with StreamCamera v3 โ a smooth, automated camera system built with UdonSharp. Perfect for DJs, clubs, events, or anyone who wants professional-grade camera movement without the hassle.
Features
Waypoint Camera System
- Define unlimited waypoints and let the camera smoothly fly across your stage or venue.
- Continuous looping path for hands-free cinematic shots.
Dynamic Targeting
- Optional LookAt Target for smooth panning and tracking.
- Adjustable rotation speed for natural, cinematic motion.
Simple Controls
- Toggle the camera on/off via a button, trigger, or event.
- Easy setup in the Unity Inspector โ no complex configuration required.
Customizable Settings
- Adjust movement speed and rotation speed to match your scene.
- Editable version tag to keep track of updates in your project.
Built for Creators
- Lightweight, optimized, and VRChat-ready.
- Debug Gizmos in the Unity Editor let you see waypoint paths while designing.
Perfect For
- VRChat Clubs & Events
- Livestreaming / Content Creators
- Stage Performances & Showcases
- Automated Background Cameras
Technical Notes
- Written in UdonSharp for VRChat SDK3 (Worlds).
- Works with or without Rigidbody physics.
- SmoothDamp option included for ultra-smooth transitions (commented in code, easy to enable).
Stream smarter. Capture smoother. Bring your VRChat world to life with StreamCamera v3.
How to Use โ Morder Shop StreamCamera
-
Click the โSwap Materialโ button
โ This switches the cube to the special streaming material. -
Place your VRChat camera + anchor inside the cube
โ This ensures the camera is properly tracked. -
Watch the magic
โ Waypoints will automatically fly around the stage.
Tip: You can edit the button UI to remove the bottom section (it was made for a different world).
โ๐๐ป๐ฎ๐ญ๐ฒ๐ฝ๐ผ:โ
https://github.com/Ikbenmathijs/ReplaceVRCCamShader
Credits & Special Thanks
This project wouldnโt have been possible without the support, creativity, and dedication of some truly amazing people.
Special Thanks To:
[BeoVuk] โ For your incredible ideas and inspiration. and helping me improve my script
[Weeeby] โ for tell me where to find the Shader and answering my questions https://payhip.com/Weeeby
[Ikbenmathijs] โ ReplaceVRCCamShader
=
A huge thank you to everyone who contributed their time, skills,
Future Update Ideas (Planned / Expandable Features)
If I decide to expand StreamCamera v3, here are some exciting features that could be added:
- SmoothDamp Movement โ Ultra-smooth transitions between waypoints (already in code, can be toggled).
- Waypoint Pausing โ Cameras can stop at each waypoint with customizable pause durations.
- Advanced Movement Modes โ Linear, curve-based motion, or even randomized waypoint paths for dynamic shots.
- Multiple Camera Styles โ Options for follow-player, orbit-target, or full free-fly cinematic control.
- Networking Sync โ Ensure all players in the world see the same synchronized camera movement.
- UI Integration โ In-game controls for switching modes, editing paths, or customizing transitions.
Important Notice:
- You are not permitted to share, distribute, or send any scripts or assets from this package to others.
- Any modifications or alterations to the scripts or assets are done at your own risk.
- Should you break or disrupt the scripts or assets , I am not responsible for any issues that arise.
- All sales are final. Once you purchase this scripts or assets , it is non-refundable.
- If you break my Terms of Service (ToS), I reserve the right to revoke your access to the product.
- Even in such cases, you will not be eligible for a refund.
- You must include my Morder Shop World Credit Asset in your world. This is a required part of the agreement when using this product.
- Morder Shop World Credit Asset Free https://killingerk.gumroad.com/l/MorderShopWorldCreditAssetFree
- https://killingerk.gumroad.com/l/MSTOS For more Info